Gameplay
The basics
Equipment Needed
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Player card: A player ID that can be given to Zombies to log their tags through the tracker.
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Student ID: Physical or digital BOTH work! So campus administration and/or HvZ presidency to confirm your identity.
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Bandana: Worn around arm if Human, on head if Zombie. Allows for verification of your participation in the game as well as identification of what team you are on.
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Must not be obstructed. Worn on outside layer of clothing and not covered by hair or hats.
 
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Clean Socks: Allows Humans to stun Zombies. Undoubtedly the most valuable piece of equipment a Human can carry.
 


Day Play
Go about your day as you normally would and attend your classes! Humans and Zombies are free to engage in gameplay with one another when outside of safe zones, however they are not allowed to interfere with non-players (ghosts).
Each day there are objectives for players to complete. These are similar to night missions, but are more casual. Outcomes from day objectives will affect part of the mission that night.
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Keep in mind that the game begins every day at 8  am and goes until 10 pm, with a pause at 7:30 pm, giving you time to get to the night mission. Gameplay resumes at the start of the Night Mission.
Tagging
If you get tagged as a a Human, you become a stunned Zombie and respawn at the next respawn time. Give your brain card to the Zombie that tagged you so they can log their tag. Tags should be a firm touch, it should not    be a shove but it should also not be a light tap.
If you get stunned as a Zombie (hit by a sock), you are out of play until the next respawn time and you must pull your bandana down or take it off. During this period you can't influence play, meaning you cannot follow Humans (just walk the other way), give away their location, or communicate on the Discord with other Zombies.


Night Missions
The Night Missions meet at 7:45 pm and go until 10:00 pm. To allow players to safety get to the Night Mission. a safe zone will go into effect at 7:30 pm. During the Night Missions all players are fair game, Humans can be tagged and Zombies can be stunned.
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Night missions will involve strategic games that often involve one team trying to capture a point, collect resources, travel to locations, and more. Completing an objective may give that team a strategic advantage later in the week.